Posts Tagged ‘one game a month’

One Game a Month Challenge March: Tele



I’m quite busy this days, but I’m working hard to accomplish a lot of goals I set to myself this year.

Not and easy task, it isn’t uncommon to doubt about every single one of them, but here I am.

This game was conceived after a conversation I had with Ciro Durán, and after that he made the game. I’m very glad he enjoyed the chat and took my word on this subject.

So, I’m credited as a designer.

As well as Cóndor, Tele is a newsgame, a game genre I have a post about, but didn’t publish because I haven’t put my shit together.

I own the blog a lot of things, but fortunately, this abandonment is due other things moving forward.

Well, you can click the image to enjoy the game, and click here if you want the original post by Ciro.



One Game a Month Challenge February: Recon Tabletop Game


Recon Tabletop Game.

A little late, but as I said in the last post, a lot happened to me and the country I live in.

One of those things that had a lot of work these months is Dark Recon. I’ve been very low profile about it, but the truth is that Dark Recon suffered a transformation for the good, and I’m very excited. Of course I will update this blog with all the information regarding design and development of the game, but for now you can check Christian’s blog (remember that Christian is one the programmers in my team): Bonus Disc. There is a few post dedicated to Dark Recon and game design/dev in general worth reading.



One Game a Month Challenge January: Cóndor



So, in case you don’t remeber, I signed up for the One Game Month Challenge, and this is the first entry.

I don’t want to talk too much about the game, I just want to drop it here and make a few comments on it later on.


You can download it from the challenge’s webpage.

I’m having problems uploading the file to my profile in the site, so for now the link redirects to Jorge’s profile. He made the game with me.

New Year’s Resolution: One Game a Month


And kind of my christmas eve present to myself.


I’m working in some projects that are taking quite some time to see the light of day. That’s stupid, so here it is my New Year’s Resolution: one game every month of 2013.

I don’t have a game’s portfolio impressive or big enough, and even though I like the projects I’m working on there is no point in wainting that amount of time to increase my skills as a designer.

Something that has to be done is to prioritize the projects I’m already involved, and that is happening right now. I think Dark Recon is the only project that needs my whole attention in the short term.

I’m still regreting that I started kind of late in game developing. It’s time to stop that feeling and start making games like there is no tomorrow.

One game a month looks like a good idea. A very complicated one, but a good one nonetheless.

This initiative was an idea by @McFunkypants (Kristen Kaitila) and you can read the original post here.  To be part of the community that is growing around this challenge you can check the webpage dedicated to it.

I will be working in Game Maker Studio pulling out some ideas for Newsgames I had the past months, and actually one of those is almost finished. Newsgames is a type of games I’m very interested in and I will talk about them a lot in the next months.

My friend @pctroll will be my companion in this quest. As far as I know the only member of the Venezuelan game developing community that is also taking the challenge is @chiguire, as you can read here (spanish).

I will try to post about the games and the process every week.

It’s time to be the game developer that I want, and that starts now.

You are more than welcome to join us in this journey. Let us know if you do.