Stop, render time!
A little break in my posts series about game design just to share this. Enjoy it!.
Tags: SIGGRAPH 2012, technical papers
This entry was posted on 23/05/2012 at 7:35 PM and is filed under Sometimes I want to talk about Computer Graphics. You can follow any responses to this entry through the RSS 2.0 feed.
You can leave a response, or trackback from your own site.
Fill in your details below or click an icon to log in:
You are commenting using your WordPress.com account. ( Log Out / Change )
You are commenting using your Twitter account. ( Log Out / Change )
You are commenting using your Facebook account. ( Log Out / Change )
You are commenting using your Google+ account. ( Log Out / Change )
Connecting to %s
Notify me of new comments via email.
Notify me of new posts via email.
Create a free website or blog at WordPress.com.
Entries (RSS) and Comments (RSS).