Because I actually have none of them.
A while ago I tweeted something like: I strongly believe that in the not so far future we will set our political differences on the UN by playing Mondern Warfare matches.
I did tweet that; if someday I found the tweet I will edit this post. Seriously.
The thing is that, even when I know some people share my wishes, a lot of them denies that possibility due some reasons I don’t completely remember. And I don’t remember them because I found a fundamental fallacy on those reasons: they are putting a price on human life.
When some people say that thought of yours is naive/stupid/impractical/whatever what they are actually saying is: you can put a price on the issue at hands and use human lifes as a currency to settle it down.
That just fucking stupid.
Compared to the value of human life, a piece of land in to be invade or oppressed and a Modern Warfare match have about the same value. As simple as that.
Why don’t we settle down our issues with the simplest solution them? a LAN party or something like it.
All of this came to my mind because I’m working right now in a gamification project (more on that later), and I realized that this movement is being heavily criticized not by this intrisic philosophy, but due a big flaw in the way most of the people is putting it in practice: they are not studying the core aesthetics of the issue at hand, they are just creating a layer of progression in top of it.
In general, the intrisic values in the activity that is being gamified are ignored. Is exactly the same argument I use in the beggining of this post: putting a price on human life is forgetting the intrinsic value it has. And I’m not saying it is an easy thing to do the contrary, I’m saying an major effort is neccesary if we want a better world, whether gamification is involved or not.
If we as designers can’t avoid this fundamental flaw, both in the critics of my thought and the gamification movement, then nothing about the world is gonna change for good. I’m trying to do so while I took part on this project I’m working on.
I strongly believe that someday we will settle down our differences by playing Mondern Warfare matches. I really do. The naive thinking is not in taking that thought so literal at the very beggining, but in thinking that human life is the only currency at hand to solve all of our problems.
We can change that way of thinking. How? I don’t know… yet, but if you watch carefully an entire economy is right now supported by virtual farms and upset birds, an economy totally comparable with a lot of countries economies; how far are we to run our major world issues on that very fact?.
This first experience in gamification is giving me a lot of thoughts about my own projects and gaming in general. As soon as I can, I wil share more of this experience with you.