Archive for July, 2011

Faith in Altaïr


Clever title isn’t?

As far as they make some sense, comparisons between things are always valid.

And by some sense it doesn’t necessarily mean that the objects of comparison have to share most of their characteristics. What I mean is that if you want to compare, let’s say, a videogame with a car from the design point of view, then you must have definitions abstract enough in order to compare without having to end talking just to yourself. Nobody wants to hear you talking about why fuel consumption in Mario Kart is so damn high.

For example, you can discuss about user interface design: how the car buttons and shit are disposed relative to their use, and how the game HUD is defined to allow easy user interaction. That comparison makes sense, for me at least. So, I hope you get the idea because I’m about to get to the point of this post:

Mirror’s Edge and Assasin’s Creed. Comparing those games in the way internet is doing it is so fucked up that even it’s not even a bad joke by now.

Let me tell you why.

Awesome Faith cosplay. More clicking the image.